A question lots of people seem to want an answer to is, "What makes a great book?"
Well, it has to fascinate the reader, draw him in, so he reads pages without noticing the clock ticking away. He has to finish the book and wish there was more, while also feeling fulfilled by the end of the story arc. There are lots of things, and they're different for each of us, aren't they? One man's meat is another man's poison. I know many people loved "The da Vinci Code", but I thought it was dull and predictable.
So the question is meaningless, really. But it can have relevance for an individual.
Myself, I like "The Lions of al-Rassan", by Guy Gavriel Kay. It's a story set against hatred and coming war, but deals with people who find friendship and love across those dividing lines. It's simultaneously filled with hope and terrible sadness, a grief I felt physically when I re-read the book (for the fifth or sixth time) last week. Kay's novel "Tigana" is excellent too, but not as layered, I think.
Sheri S Tepper has produced several books that I go back to again and again. "Grass" and "Sideshow" are two of them. The one I iike best though is "The Awakeners", which is about a world of humans and a flying species called the Thraish, living in an uneasy peace after a war long ago. Neither side likes the peace and some people are working to end it, on both sides. There are monstrous secrets, too; the novel is largely a shouted warning against religious extremism. Again it's sad and hopeful at the same time, but here the hope is stronger.
"It", by Stephen King, is the most brilliant evocation of childhood I've ever read. The recent film is very good, but the book is a hundred times better, full of the aches and uncertainties of the time just before puberty. I've read it ten times or more and it still has the power to unsettle. When we're speaking of great books, isn't that key? The ability to cause an emotional reaction years after it was first read is priceless. Wish I had a tenth of that ability.
This isn't an exhaustive list, but three is enough for now. The books are different but share some themes, notably sadness and joy running side by side. In all of them people have to learn how to make the light last through their dark times. It's a struggle I've had in the past, which is probably why I react to these novels the way I do. Like I said, it's different for each of us, isn't it?
Writing changes lives. It changes you and me, and it can change a whole culture, on occasion. Or create one, as Tolkien did. Me, I'm just telling stories, and that's enough.
Pip pip.
In Dreams Awake
Our truest life is when we are in dreams awake.
(Henry David Thoreau)
Friday, 17 August 2018
Make the Light Last
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Thursday, 2 August 2018
Wired in our Bones
In Britain, the Labour Party is currently tearing itself apart over anti-Semitism within the Party. The British Council of Jews has recommended that none of its members vote Labour. Meanwhile in Italy, the government has announced that it wants to make a census of the Roma in the country - a first step, often, towards persecution.
It doesn't take much to reawaken hate, does it? A few years of hardship, a bit of struggle, and people start looking for someone to blame. And it's always the outsider they pick on. Jews, Roma, the Huguenots, whoever's convenient. Right now the EU is beginning to fragment and Britain is leaving it, which has brought controversy and pressure to them both. The reaction, among a shameful few, is racist.
My wife had to tell me that Meghan Markle is mixed race. She also told me that one main character in the children's series "Go Jetters" is black. I honestly didn't notice. Probably this means I'm just not bothered enough about other people to pay attention (my wife's words again, hehe). It certainly means I'm not bothered enough about colour to notice. And how can you tell, by looking, if someone is Jewish? Or Muslim? Or Catholic?
A few hundred years ago, people almost never left their home villages. The town twenty miles away might as well be on the Moon. Then, people distrusted anyone they didn't know, anyone from Away. They were racist towards folk just like themselves. Sometimes it seems that hate is wired in our bones. Wherever we are, in any society, we'll find someone to look down on, sneer at, belittle and besmirch.
I try to portray a measure of reality in my worlds. I'll have a character scarred by polio, or someone stunted by a childhood with too little food. I'll even have racism. But I don't think I can plumb the depths of hate I see around me. Anti-Semitism, expel the Roma, Trump's dangerous demeaning of the Latino population. And yet I have to try, because that's a writer's job. I have to show enough of this horror to be realistic, and honest, but not enough to repel the reader.
So I've found something about writing I don't like. Apologies for the bleakness of this post. Sometimes we need to face up to the ugliness though, because otherwise the ugliness wins.
Take care.
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Saturday, 14 July 2018
The Punchline
What is myth? Where does it come from?
I don't mean stories like the fables of the Brothers Grimm, which are just warnings. Don't go into the woods alone, little girl; or don't be so strange that ordinary people get nervous. They're code for 'Do what society expects', and not much more. I mean the real myths,the ones that have come down from so far back in time that they were old beyond imagining when they were first written down.
They're code too, of course. In pre-literate societies they were how knowledge was passed on. Embed it in a story, then spread the story so widely that the whole culture remembers it. People always change a story, though, even when it travels from village to village. We add a tweak here or there, change an oak into a willow because we happen to live near a stream where willows grow. Have you ever told a joke that wasn't quite the way you first heard it? Every repeat sees the story change.
But I bet the punchline of that joke was still the same.
Myths are encoded information. Our problem today is that we live in an empirical society, where we believe what we can touch and hold and not much else. We live in a world of science and objectivity, and the writers of those fables didn't. There's evidence that their brains were built differently, with a larger corpus callosum that meant greater exchange between the left and right halves of the brain. That meant the lines between reality and fantasy became blurred. They thought differently, in short. It means we have to understand what their myths meant to them, while not understanding how their minds worked.
This is quite tricky.
It's a little easier to work out where the myths came from. You find identical motifs, similar tales with the same numbers used in the same places, all over the world. I talked about this a little in my last blog, Memory and Myth. Because the stories are spread so widely, it means they must have originated in one place and then travelled with peoples as they migrated. So the creators of the stories must have lived during the last Ice Age, 12,000 years ago or more. Sea levels were 400 feet lower then and humans might have flourished in the tropics, places like the Persian Gulf and Yellow Sea, and sailed east and west along shores which no longer exist. When the water rose the cultures were drowned, but the stories they'd sowed survived, in outposts on higher ground, or maybe among more savage peoples who began to look for better lands in the changing world.
I think I could write at least three or four stories set in a world like that, without even trying. And there's one more interesting thing.
Our world might be about to change just as radically, now mightn't it?
I don't mean stories like the fables of the Brothers Grimm, which are just warnings. Don't go into the woods alone, little girl; or don't be so strange that ordinary people get nervous. They're code for 'Do what society expects', and not much more. I mean the real myths,the ones that have come down from so far back in time that they were old beyond imagining when they were first written down.
They're code too, of course. In pre-literate societies they were how knowledge was passed on. Embed it in a story, then spread the story so widely that the whole culture remembers it. People always change a story, though, even when it travels from village to village. We add a tweak here or there, change an oak into a willow because we happen to live near a stream where willows grow. Have you ever told a joke that wasn't quite the way you first heard it? Every repeat sees the story change.
But I bet the punchline of that joke was still the same.
Myths are encoded information. Our problem today is that we live in an empirical society, where we believe what we can touch and hold and not much else. We live in a world of science and objectivity, and the writers of those fables didn't. There's evidence that their brains were built differently, with a larger corpus callosum that meant greater exchange between the left and right halves of the brain. That meant the lines between reality and fantasy became blurred. They thought differently, in short. It means we have to understand what their myths meant to them, while not understanding how their minds worked.
This is quite tricky.
It's a little easier to work out where the myths came from. You find identical motifs, similar tales with the same numbers used in the same places, all over the world. I talked about this a little in my last blog, Memory and Myth. Because the stories are spread so widely, it means they must have originated in one place and then travelled with peoples as they migrated. So the creators of the stories must have lived during the last Ice Age, 12,000 years ago or more. Sea levels were 400 feet lower then and humans might have flourished in the tropics, places like the Persian Gulf and Yellow Sea, and sailed east and west along shores which no longer exist. When the water rose the cultures were drowned, but the stories they'd sowed survived, in outposts on higher ground, or maybe among more savage peoples who began to look for better lands in the changing world.
I think I could write at least three or four stories set in a world like that, without even trying. And there's one more interesting thing.
Our world might be about to change just as radically, now mightn't it?
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Wednesday, 27 June 2018
Memory and Myth
I don't have time to write at the moment. It's the first time that's happened to me in my life, and I don't like it.
There's just no way around it. Caz, my wife, works early mornings, and I work late afternoons until midnight. We have one shared day off a week to do all the laundry, clean the house and so on. The rest of the time I'm either looking after the kids, at work, or trying like hell to get enough sleep to last through the next day. There's simply no time to write. Nothing. I could do five minutes here and there, but that's not enough to keep my head in the story. I'm hemmed in and can't find a way out.
I can't write, but I can still think, and read, and I can still research.
Currently I'm going through Hamlet's Mill, an essay on the importance of numbers in ancient myth. The thesis is that myths were stores for information, particularly on the stars. So if myths from Iran, Finland and Mexico all have a hero who rises to heaven without dying, and in all three cases makes his last journey with six companions and a dog, then there must be meaning behind it. For me, the most interesting thing is that the myths must all derive from a common source - an ancient culture that spanned the world. Or a group of such cultures, or maybe just survivors from civilisations that fell. We don't know the details, but there must have been someone watching the stars back then, during the last Ice Age maybe, ten thousand years before the first pharaohs.
Whoever it was measured the movement of stars so accurately that they knew the Earth wobbles on its axis over a 26,000 year cycle. Impressive, eh? But they didn't mine coal, or gold, because we'd have found their pits if they did. They weren't industrial. Their culture was built on different values to ours. Maybe they thought in different ways. They may be as alien to us as dinosaurs.
Isn't that interesting? My wife watches Black-ish, a show that makes it pretty clear that for all the progress society thinks it's made on civil and race rights, for black people the same issues still remain. As a white European man I can't really understand their experiences. So how am I supposed to comprehend a culture lost so long ago that the only relics we have are myths?
Well, I can't do that, either. I can incorporate some of this into my work, whenever I can start working again. Meantime, this ancient culture seems to have flourished without writing anything down. They used memory and myth to record the things they thought were important. They kept every word in their minds, and still created tales that have lasted for thousands of years.
In these days when I have so little time, that's an encouraging thought.
There's just no way around it. Caz, my wife, works early mornings, and I work late afternoons until midnight. We have one shared day off a week to do all the laundry, clean the house and so on. The rest of the time I'm either looking after the kids, at work, or trying like hell to get enough sleep to last through the next day. There's simply no time to write. Nothing. I could do five minutes here and there, but that's not enough to keep my head in the story. I'm hemmed in and can't find a way out.
I can't write, but I can still think, and read, and I can still research.
Currently I'm going through Hamlet's Mill, an essay on the importance of numbers in ancient myth. The thesis is that myths were stores for information, particularly on the stars. So if myths from Iran, Finland and Mexico all have a hero who rises to heaven without dying, and in all three cases makes his last journey with six companions and a dog, then there must be meaning behind it. For me, the most interesting thing is that the myths must all derive from a common source - an ancient culture that spanned the world. Or a group of such cultures, or maybe just survivors from civilisations that fell. We don't know the details, but there must have been someone watching the stars back then, during the last Ice Age maybe, ten thousand years before the first pharaohs.
Whoever it was measured the movement of stars so accurately that they knew the Earth wobbles on its axis over a 26,000 year cycle. Impressive, eh? But they didn't mine coal, or gold, because we'd have found their pits if they did. They weren't industrial. Their culture was built on different values to ours. Maybe they thought in different ways. They may be as alien to us as dinosaurs.
Isn't that interesting? My wife watches Black-ish, a show that makes it pretty clear that for all the progress society thinks it's made on civil and race rights, for black people the same issues still remain. As a white European man I can't really understand their experiences. So how am I supposed to comprehend a culture lost so long ago that the only relics we have are myths?
Well, I can't do that, either. I can incorporate some of this into my work, whenever I can start working again. Meantime, this ancient culture seems to have flourished without writing anything down. They used memory and myth to record the things they thought were important. They kept every word in their minds, and still created tales that have lasted for thousands of years.
In these days when I have so little time, that's an encouraging thought.
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Monday, 11 June 2018
Parts and Pieces
OK, so I have my new WIP pretty much blocked out now. There are some details to work out, especially concerning the traveller people who drift through the story a couple of times, but the gist is done. The world is defined and the characters are drawn in detail (two of them are very strong women, missing in most Fantasy). And I've noticed something.
My first novel, The Risen King, had no magic at all except in how the story was set up. None in the actual events. My next two had hints of magic but not much more, and then Troy didn't have any - no gods, either. My idea there was to return the tale of Troy to what it was - a plain, straightforward story of love, heroes and betrayal, magnificent in scale but historically accurate. I hated the David Gemmell version which had cavalry galloping about, at a point in history when no horse was strong enough to be ridden. He might as well have included muskets, or aircraft. Anyway, little or no magic, is my point. Not many of the more common Fantasy tropes. Straightforward stories of mortal men and women trying to make their way.
Not so much, now.
My last work (unpublished, yet) includes prophecy, an alien species and a mad king, and journeys to magical lands. This one, tentatively called Tears of the Child, is just packed with Fantasy tropes. Elves, Dwarves and Orcs, mighty sorcerers, seers, eldritch creatures and so on and so forth. I seem to be moving more into mainstream Fantasy ground, though on my terms. I don't want to borrow races from other books lock, stock and barrel, so my Dwarves aren't much like Tolkien's, and he wouldn't recognise the Elves or Orcs at all. But still. There's a definite trend in my work to include magic and other species. Other ideas for future stories show the same tendency.
Why? Don't know, don't much care. Nobody ever got anywhere trying to break down art into its parts and pieces. Sometimes we just don't know, and the only good answer is because. I'm heading in this direction because these are the stories that excite me, the ones I want to tell, and that brings me to the other emerging theme.
My newer work are more reflective of our society today. Not greatly so - that might ruin the work. But some. How The Stars Shine deals with the danger of handing too much power to too few people. In Tears the society is very divided between rich and poor, privileged and downtrodden, so social cohesion becomes a theme. Hopefully I'll handle it well enough that the reader doesn't feel like I'm thumping him on the head with a morality stick. And that, mes amis, is the point. I don't think I could have handled this five years ago. Now I think I can. Nice to feel we're growing as people, isn't it?
Five years ago is when I met my wife. I wonder how much of this new me is owed to her... but that's a question for another day.
Pip pip.
My first novel, The Risen King, had no magic at all except in how the story was set up. None in the actual events. My next two had hints of magic but not much more, and then Troy didn't have any - no gods, either. My idea there was to return the tale of Troy to what it was - a plain, straightforward story of love, heroes and betrayal, magnificent in scale but historically accurate. I hated the David Gemmell version which had cavalry galloping about, at a point in history when no horse was strong enough to be ridden. He might as well have included muskets, or aircraft. Anyway, little or no magic, is my point. Not many of the more common Fantasy tropes. Straightforward stories of mortal men and women trying to make their way.
Not so much, now.
My last work (unpublished, yet) includes prophecy, an alien species and a mad king, and journeys to magical lands. This one, tentatively called Tears of the Child, is just packed with Fantasy tropes. Elves, Dwarves and Orcs, mighty sorcerers, seers, eldritch creatures and so on and so forth. I seem to be moving more into mainstream Fantasy ground, though on my terms. I don't want to borrow races from other books lock, stock and barrel, so my Dwarves aren't much like Tolkien's, and he wouldn't recognise the Elves or Orcs at all. But still. There's a definite trend in my work to include magic and other species. Other ideas for future stories show the same tendency.
Why? Don't know, don't much care. Nobody ever got anywhere trying to break down art into its parts and pieces. Sometimes we just don't know, and the only good answer is because. I'm heading in this direction because these are the stories that excite me, the ones I want to tell, and that brings me to the other emerging theme.
My newer work are more reflective of our society today. Not greatly so - that might ruin the work. But some. How The Stars Shine deals with the danger of handing too much power to too few people. In Tears the society is very divided between rich and poor, privileged and downtrodden, so social cohesion becomes a theme. Hopefully I'll handle it well enough that the reader doesn't feel like I'm thumping him on the head with a morality stick. And that, mes amis, is the point. I don't think I could have handled this five years ago. Now I think I can. Nice to feel we're growing as people, isn't it?
Five years ago is when I met my wife. I wonder how much of this new me is owed to her... but that's a question for another day.
Pip pip.
Monday, 28 May 2018
Carried off by a Dragon
Age is a funny thing y'know.
When I hit 20 I didn't care much. I wasn't a teenager anymore, and so what? Same when I hit 30, and then 40. I didn't really understand the idea of a mid-life crisis. They're just numbers. If we counted in base 60 like the Sumerians then nobody would worry about these multiples of ten.
I reached 50 last month, and I've slowly realised I feel different this time. I mean, 50. Half a century. I don't even think I want another 50 years, slowly declining into senescence and confined to comfy chairs in a home somewhere. But that might lie ahead. There's a voice in my mind that's lost and alone, and a little afraid. Only a small voice, but it's there.
I am already on the downward slope, over the crest of the hill and closer to the finish than the start.
Wow. Just... blimey. I mean, I have two infant daughters, and after all this time I've got reasons to want to live. And yet at the same time I've come to understand that I'm probably at a point where my energy and stamina begin to fade. Doesn't seem fair, does it?
Now, my twisty won't-stop-twittering brain has taken all this and wondered what it would have been like five hundred years ago, when 50 would have been a pretty grand age. The average might have been 30 or so. Does that mean people had mid-life crises in their twenties? Did men of twenty-four have a sudden urge to get a tattoo and buy a really fast racing mule? A man like that might have been married at 17, seen his wife die in childbirth and married again at 22, have three kids that lived and two that didn't. If anyone had the right to dream of freedom and a more exciting life, he did.
It's interesting, but hard to see how it could be incorporated into a Fantasy story. Modern readers won't sympathise with a twenty-something with an identity crisis, they'll just think he's a self-indulgent cockwomble. You can't really write a true account of how life was for people back then, or in a similar world. Too much of it would be dealing with plague or smallpox scars, and working a twelve-hour day of backbreaking labour only for the crops to be eaten by greenfly. Or the cows carried off by a dragon, but that doesn't change much. An author needs to create the right mood, but not too right. An overdose of realism kills the mood.
The genre is called Fantasy, after all.
When I hit 20 I didn't care much. I wasn't a teenager anymore, and so what? Same when I hit 30, and then 40. I didn't really understand the idea of a mid-life crisis. They're just numbers. If we counted in base 60 like the Sumerians then nobody would worry about these multiples of ten.
I reached 50 last month, and I've slowly realised I feel different this time. I mean, 50. Half a century. I don't even think I want another 50 years, slowly declining into senescence and confined to comfy chairs in a home somewhere. But that might lie ahead. There's a voice in my mind that's lost and alone, and a little afraid. Only a small voice, but it's there.
I am already on the downward slope, over the crest of the hill and closer to the finish than the start.
Wow. Just... blimey. I mean, I have two infant daughters, and after all this time I've got reasons to want to live. And yet at the same time I've come to understand that I'm probably at a point where my energy and stamina begin to fade. Doesn't seem fair, does it?
Now, my twisty won't-stop-twittering brain has taken all this and wondered what it would have been like five hundred years ago, when 50 would have been a pretty grand age. The average might have been 30 or so. Does that mean people had mid-life crises in their twenties? Did men of twenty-four have a sudden urge to get a tattoo and buy a really fast racing mule? A man like that might have been married at 17, seen his wife die in childbirth and married again at 22, have three kids that lived and two that didn't. If anyone had the right to dream of freedom and a more exciting life, he did.
It's interesting, but hard to see how it could be incorporated into a Fantasy story. Modern readers won't sympathise with a twenty-something with an identity crisis, they'll just think he's a self-indulgent cockwomble. You can't really write a true account of how life was for people back then, or in a similar world. Too much of it would be dealing with plague or smallpox scars, and working a twelve-hour day of backbreaking labour only for the crops to be eaten by greenfly. Or the cows carried off by a dragon, but that doesn't change much. An author needs to create the right mood, but not too right. An overdose of realism kills the mood.
The genre is called Fantasy, after all.
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Thursday, 10 May 2018
No Pressure, Then.
I've been thinking about battle in SF and Fantasy.
In SF onscreen, it's usually rubbish. Star Wars has fighters that behave just like planes in World War I, dogfighting around planets. Space: Above and Beyond was the same. Moonraker and others feature marines who drop from orbit into battle. But all these things are nonsense. Our technology is already so advanced that we can pick aircraft off from miles away with homing missiles, so why use lasers that miss even from a few hundred metres? Why drop assault infantry from orbit when micro missiles would shred them high in the atmosphere?
Fantasy is bad too. Partly that's the LOTR tradition, in which the Good Guys come through massive battles without a scratch, leaving a trail of dead Orcs or generic Bad Guys behind. I know a bit of history, and nobody comes through a battle that way. You suffer burns where your shield ring rubs, or blisters, or bruises from your armour taking a hit. In medieval days people died when their armour was driven into flesh and jumbled up their organs. No scratch? That means no one hit you, so you're either luckier than gods or faster than light. Silly either way.
As for magic, mostly we find what I think of as the Terry Brooks approach. Mages who throw spells around, usually beams of red or green like lasers, sometimes illusions. And this, friends 'n neighbours, is the one that really annoys me. Is that really the best way a mage can think of to fight?
I have a new WIP which involves a good bit of magic. It's used to fight, which means I need to work out how. I don't want to have this mano a mano approach. I'm looking at illusion, mages changing their appearance or fading into the background, so you don't know they're there until they strike. But what else could a sorcerer do? Slice time, perhaps. Divide a second into smaller and smaller segments, allowing himself to move more quickly than an opponent and so counter his moves before they develop. They might win by crushing the rival's mind. Someone watching would see the figures blur, and not much else, except that maybe the ground around them bubbles or cracks with the force unleashed.
These are broad strokes, and I don't have details yet. But I like the direction of ideas. It's a little different from the usual, and that's a good thing I think. Let's give the reader something new to look at. It might be better, might be worse (that up to me, so no pressure, then). But at least it will feel new, and that matters.
That's all for now. Pip pip.
In SF onscreen, it's usually rubbish. Star Wars has fighters that behave just like planes in World War I, dogfighting around planets. Space: Above and Beyond was the same. Moonraker and others feature marines who drop from orbit into battle. But all these things are nonsense. Our technology is already so advanced that we can pick aircraft off from miles away with homing missiles, so why use lasers that miss even from a few hundred metres? Why drop assault infantry from orbit when micro missiles would shred them high in the atmosphere?
Fantasy is bad too. Partly that's the LOTR tradition, in which the Good Guys come through massive battles without a scratch, leaving a trail of dead Orcs or generic Bad Guys behind. I know a bit of history, and nobody comes through a battle that way. You suffer burns where your shield ring rubs, or blisters, or bruises from your armour taking a hit. In medieval days people died when their armour was driven into flesh and jumbled up their organs. No scratch? That means no one hit you, so you're either luckier than gods or faster than light. Silly either way.
As for magic, mostly we find what I think of as the Terry Brooks approach. Mages who throw spells around, usually beams of red or green like lasers, sometimes illusions. And this, friends 'n neighbours, is the one that really annoys me. Is that really the best way a mage can think of to fight?
I have a new WIP which involves a good bit of magic. It's used to fight, which means I need to work out how. I don't want to have this mano a mano approach. I'm looking at illusion, mages changing their appearance or fading into the background, so you don't know they're there until they strike. But what else could a sorcerer do? Slice time, perhaps. Divide a second into smaller and smaller segments, allowing himself to move more quickly than an opponent and so counter his moves before they develop. They might win by crushing the rival's mind. Someone watching would see the figures blur, and not much else, except that maybe the ground around them bubbles or cracks with the force unleashed.
These are broad strokes, and I don't have details yet. But I like the direction of ideas. It's a little different from the usual, and that's a good thing I think. Let's give the reader something new to look at. It might be better, might be worse (that up to me, so no pressure, then). But at least it will feel new, and that matters.
That's all for now. Pip pip.
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